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Advertising machine building technology innovation smart business display

Source: KONWHAI TOUCHAuthor: KONWHAI Date: 2019-12-21 Click:

  •      The advertising machine uses LCD display to play video advertisements, which is especially suitable for the comprehensive multimedia technology of high-end brands to deliver comprehensive product information and promotional information to consumers. Improve the visibility and display effect of products in the sales terminal, and stimulate impulse purchases.
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  •      According to statistics, the number of smart devices will continue to increase in the next few years, and among them, smart advertising machines account for one-third of the entire intelligent system. Able to meet some of the customer's personal custom interaction functions.
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  •      So, what interactive features does the new advertising machine have? KONWHAI advertising machine manufacturer technical editor to answer your questions.
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  • Advertising machine building technology innovation smart business display

  •   Intelligent interactive function of new advertising machine:  
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  • Advertising machine interactive function 1: Face recognition
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  •      Face recognition technology automatically captures the face of the advertising machine through a USB camera, and analyzes the gender, age and viewing time of each "audience" at the same time. At the same time, this technology also has strong privacy protection capabilities. All Analysis is performed in temporary storage. The data saved is only non-specific data such as gender, age, viewing time, etc., and does not involve any portrait-related content.
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  •      Through face recognition technology, on the one hand, the advertising machine can more intelligently interact with the viewer, and on the other hand, the information sender can also use the data to better place information. Built-in face recognition big data analysis takes into account gender and approximate age in order to display and recommend the most suitable products to meet personal needs, while providing personalized products.
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  • Advertising machine interactive function 2: somatosensory interaction
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  •      The 3D virtual fitting advertising machine combines the latest 3D technology, as well as 3 major technological elements such as AI technology and somatosensory technology. When the user stands in front of the big screen, he only needs to control by volley with gestures and between his fingers, the selected 3D clothes will be It is magically worn on the user's body. For different styles of clothes, the user can easily change different clothes by changing the previous and next pages.
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  •      In addition, for the favorite clothes, the virtual fitting system provides a photo function, and the 3D clothes the user tries on are closely combined with the user's photos in time, and the user experiences an unprecedented shopping pleasure.
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  • Advertising machine interactive function 3: Touch interaction
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  •      The so-called touch interaction is a device that everyone can use to communicate with a computer. Using this technology, users can touch the icon or text on the display of the advertising machine with their fingers to realize the operation of the host computer, thereby enabling human-computer interaction. More straightforward.
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  • Advertising machine interactive function four: eye contact
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  •      If touch and voice control are a leap from the human-computer interaction interface to natural interaction properties, then eye control is a new evolution. Even if your eyes fly around, the system can capture your gaze and use the eyes to control the screen.
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  •      The highest eye control technology is the automatic correction system, which avoids the tedious manual adjustment. Through the optimization of the algorithm, the optical collection accuracy is improved, and the eye tracking is also required to determine the eye open and closed status. Based on the corneal reflection principle, the light emitted by the near-infrared light source forms a high-brightness reflection point on the cornea of ​​the user's eye as a reference point. When the eyeball rotates and looks at different positions on the screen, the eyeball approximates a sphere, and the spot does not move. The pupil is shifted relative to the spot. The positional relationship between the pupil center and the spot determines the direction of the line of sight.
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